Adventure Time Switch to D&D 5E Rules in RPG Kickstarter Sparks Debate!


Adventure Time Switch to D&D 5E Rules in RPG Kickstarter Sparks Debate!

Adventure Time’s RPG Kickstarter surprises fans by adopting D&D 5E rules. What happened to the unique narrative system promised earlier?

Whoa, hold up, folks! The Adventure Time Card Wars Anniversary Kickstarter just dropped a bombshell. Remember that rad, unique RPG system we were promised? Yeah, it’s out the window, replaced by Dungeons & Dragons 5th Edition rules. The uproar is real.

Initially, Forever Stoked’s Matt Fantastic teased this fantastic custom rule set, emphasizing narrative-driven gameplay with “Yes/No” and “And/But/blank” dice. It was tailor-made for the Land of Ooo’s whimsical chaos – perfect for a realm where living candy and shape-shifting swords exist.

But bam! In a surprising turn, Cryptozoic opted for a 5E adaptation, citing fan feedback. What happened to the original plan? Will we still get that unique RPG system alongside the new 5E edition, or is it shelved indefinitely?

Sure, D&D’s resurgence, boosted by Baldur’s Gate 3, is undeniable. But was ditching the bespoke system the right call? Fans are torn between understanding the market pull and the lost potential for a tabletop experience as quirky as Adventure Time itself. Let the heated discussions begin!