Qwirkle


Qwirkle: The Art of Color and Shape Matching

Introduction

Qwirkle is a tile-based game for 2 to 4 players, invented by Susan McKinley Ross and published by MindWare. I personally enjoy Qwirkle because it shares some characteristics with the games Rummikub and Scrabble and a good word game is always close to my heart. It is a game that requires strategic thinking and planning, but it’s also straightforward enough for children to play and enjoy.

The game consists of 108 wooden blocks, each marked with a different color and shape. There are six different shapes and six different colors, with each combination appearing three times in the set. The objective of the game is to score points by creating lines of blocks that share a common attribute – either color or shape.

Quick Tip

It sounds simple but always aim to create a Qwirkle whenever you can. A Qwirkle is a line of six blocks that share a common attribute. Completing a Qwirkle scores you bonus points!

Rules for playing Qwirkle

  1. Each player begins the game with six blocks drawn at random from a bag.
  2. On their turn, a player may either add blocks to the table to form a line or exchange one or more blocks from their hand with the same number from the bag.
  3. Lines must be made up of blocks that share one attribute – either color or shape – and no two blocks in a line may be identical.
  4. When adding blocks to a line, they must all be placed in the same line and all blocks added must share one attribute with the blocks already in the line.
  5. Players score one point for each block in a line that they add to, including the blocks already in the line.
  6. If a player completes a line of six blocks, they score a Qwirkle and earn a bonus of six points.
  7. The game ends when the bag is empty and one player has used all of their blocks. That player receives a six-point bonus and the player with the highest score wins.

How to Play Qwirkle

Setup

Each player draws six tiles from the bag and keeps them hidden from the other players. The player with the most blocks sharing a common attribute goes first.

Gameplay

On their turn, a player may do one of two things: add blocks to the table to form a line or exchange blocks. When adding blocks, they must all be placed in the same line and share one attribute with the blocks already in the line. When exchanging blocks, the player returns one or more blocks to the bag and draws an equal number of blocks.

End of the Game

The game ends when the bag is empty and one player has used all of their blocks. That player receives a six-point bonus and the player with the highest score wins.

How to Win at Qwirkle

Winning at Qwirkle requires a balance of strategy and luck. Here are some strategies that can help you win:

  1. Try to keep a balanced hand. Having a variety of colors and shapes in your hand gives you more options for play.
  2. Plan ahead. Look at the board and your hand and try to plan your moves in advance.
  3. Don’t set up your opponents for big scores. Be careful not to leave easy Qwirkles for your opponents.
  4. Use your blocks wisely. Sometimes it’s better to hold onto a block for a future turn if it will score you more points.
  5. Exchange blocks if necessary. If you can’t make a good play, consider exchanging blocks. It’s better to lose a turn than to make a play that benefits your opponents.

Best Strategies for playing Qwirkle game

While the basic strategies can help you win at Qwirkle, there are also more advanced strategies that can give you an edge:

  1. Control the board. Try to control the direction of the game by placing blocks in strategic locations.
  2. Block your opponents. If you see that an opponent is about to score a Qwirkle, try to block them if you can.
  3. Save your duplicates. If you have two identical blocks, consider saving them for a future turn. They can be used to score a Qwirkle or to block an opponent.
  4. Think about the endgame. As the bag empties, start thinking about your final moves. Try to use all of your blocks before your opponents do to earn the six-point bonus.

Scenarios for Qwirkle

Here are some common scenarios you might encounter when playing Qwirkle and how to handle them:

  1. You have a block that could score a Qwirkle on your next turn, but you’re worried that an opponent might block you. In this case, it might be better to play it safe and score the points now rather than risk losing them.
  2. You have several blocks of the same color or shape, but there’s no place to play them. Consider exchanging them for new blocks.
  3. You’re behind in points and the bag is almost empty. In this case, you might need to take some risks. Try to set up a Qwirkle or block your opponents to catch up.

Frequently Asked Questions about playing Qwirkle game

  1. Can I play a block that completes a Qwirkle on my first turn? Yes, if you have a block that completes a Qwirkle, you can play it on your first turn.
  2. Can I exchange blocks on my turn instead of playing a block? Yes, you can exchange one or more blocks from your hand with the same number from the bag on your turn.
  3. What happens if the bag is empty? The game continues until one player has used all of their blocks. That player receives a six-point bonus and the player with the highest score wins.
  4. Can I play more than one block on my turn? Yes, you can play as many blocks as you want on your turn, as long as they all share one attribute with the blocks already in the line.
  5. What happens if I can’t play a block on my turn? If you can’t or don’t want to play a block on your turn, you can exchange one or more blocks from your